Whether it's something a little more finessed, like Legacy or Standard, or knock-about good-times casual, like Two-Headed Giant or multiplayer, he's always ready and willing. Maybe the awesome opening of the Quest on turn one is a bit much? Donĭon is always up for playing some Magic. Quest for Ula's Temple isn't an everyday kind of deck, and it isn't usually the kind to handle an aggressive load like Yitzy's Soldier-Knight rushing. Yitzy fanned through the rest of my deck, as I did for his, and we both liked what we saw. It was a little odd: knowing what a savage run my deck could do was a little different from actually seeing it happen across the table. And, after plopping those two big fish into play, he still had yet a third in hand to join them.īy my fifth turn the writing was on the wall, and nothing remotely useful came off Yitzy's deck. The Hero of Bladehold I dropped the turn before he died sealed the deal.Īnd over the next three upkeeps, it revealed Mulldrifter, Deep-Sea Kraken, and Stormtide Leviathan, in that order. The early turns consisted of Yitzy casting combinations of Brainstorm, Preordain, and finally a Clone Shell, as I tore through his life with a Ballyrush Banneret and Veteran Swordsmith. The deck he traded me this time, however, looked a little like this.Īt a glance it's clear: let the beatdown with Soldiers commence! Yitzy is a regular around the shop and often finds wonderful treasures in packs that he gladly trades off to me (like the foil Green Sun's Zenith I've been digging at for a Commander deck). Several of my fellow players gleefully swapped decks and got down to business.Īnd with the same contorted faces, we drew our opening sevens into the dark. With a store deeply stocked in casual night players it wasn't hard to find a few friendly faces. With a lot of cards that can massage the top of the deck, a few that can draw deep and rebuy lost swimmers, and a Mimic Vat to boot, this is the kind of blue deck I love.Īnd I was looking forward to not playing it all night. It's a little awkward at times but surprisingly fun to play-at least that's my take. But, oddly enough, I've never actually faced my own fate.Ī:18: It's still a scream for me to throw down powerful undersea denizens at the end of turns. Since I'm a little overly fond of it, I brought an updated Quest for Ula's Temple deck, the one we put together last year for US Nationals. And as an added bonus for me, many of my fellow comrades-in-playing enjoy switching decks up too. Taking the inspiration or following the lead from someone else is an easy way to get in on previously unknown action you enjoy. On some of the occasions that I've jumped into games with my local troupe, I managed to grab the deck list and share something interesting. And that's part of the true beauty of Magic: the same pieces become very different parts, even in the same system. I say "opportunity" because while we may be playing the same deck, how I play the cards within it will be at least a little unique to me. Beyond seeing Magic through someone else's shoes, borrowing a deck gives you an opportunity to actually live out someone else's experience. It's part of the journey into the unknown, the exciting thrill of peeking at each draw, unsure of what's coming next that makes someone else's deck an interesting adventure. What I didn't do a very good job in conveying is exactly how much fun it is to give someone else's deck a try. The other week I suggested trying other player's deck as a way to break up aggression or monotony within a play group. Whether it's Commander, Two-Headed Giant, Standard, or just vanilla multiplayer, the decks others have cooked up and fleshed out are the decks I usually admire most. Some of you are incredibly creative players with a real knack for the new. If not, I doubt there'll be anything in it for you, unless you're a massive FOX fan and love every show involved in this game.Building decks can be tricky business. It's a rigged game to get you to pay money. The cards to beat everyone are hard to get and the game is pretty much rigged so you don't get enough decent cards to beat the players that pay real money for cards that have legendary status. The only fun thing about it really is the Player versus Player aspect of it, which is where I spend most of my time on this game. The achievements are relatively easy to gain, so if you're an achievement hunter, maybe look into getting this. I'm already only playing it to get all the achievements for it. After 0.1 hours of playing it, it's become very repetitive for me, and it's honestly gotten boring. We know all the characters, and they barely say anything new. There's nothing really unique about it to stand out. Honestly? It's like most other card battle games out there. I saw this on free to play with steam achievements so I decided to get it and see if it was any good.
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